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🟢 Enums vs Union Types

Challenge #47

Created by Sven Brodny

Information

Enums allow developers to define a set of named constants that represent a specific type. TypeScript provides both numeric and string-based enums.

enum Difficulty {
EASY = 'EASY',
NORMAL = 'NORMAL',
}

On the other hand, Union Types are simpler than enums, as they don’t require any additional runtime or compilation overhead.

type Difficulty = 'EASY' | 'NORMAL';

Reasons to use Union Types

Enums are a concept borrowed from languages like C# and Java. TypeScript enums are compiled into JavaScript objects with keys for both the names and values of the enum members. This results in larger output files and additional memory consumption, which can be particularly problematic in performance-critical applications.

Enums have some more pitfalls as well:

  • Non-const enums do not fit the concept of “a typed superset of JavaScript.” They violate the concept by emitting global JavaScript objects that live in runtime with a syntax that is not compatible with JavaScript (JavaScript uses dynamic typing rather than static typing; enums are a form of static typing). Since JavaScript has no compilation step, there is little or no value in having static typing.
  • Const enums, in contrast, cannot be transpiled with Babel. But there are workarounds for this issue, e. g., using the babel-plugin-const-enum plugin. The TypeScript documentation about const enums says ”Do not use const enums at all“.
  • To use enums, you have to import them. If you want to use enum values in a template, you’ll need to declare a variable in your component too.
  • Numeric enums are not type safe …
enum Difficulty {
EASY = 0,
NORMAL = 1,
}
const hard: Difficulty = 2; // no error

Reasons to use Enums

Enums are the best option for code maintainability. It is easy to find all usages of a value in a project and enforce constraints. If you stick to assigning strings to the enum keys all the time, you can avoid a lot of issues.

It’s true that enums produce larger output files, but that’s not always a real problem. As long as the enum does its job without any problems, it shouldn’t be something you care that much about.

Another good thing is that the necessary enum prefixes add meaning to otherwise meaningless values, so they can improve readability. For example, HttpStatus.Forbidden gives more information than Forbidden.

Mapped types

A mapped type is the process of creating a new type by mapping type information from an existing type.

type Difficulty = { [K in 'EASY' | 'NORMAL']: string };

Conclusion

Enums are not redundant, but in most cases, union types are preferred. Unless you care a lot about maintainability, enums may fit better. Here are some more interesting articles discussing this subject:

Statement

The goal of this challenge is to refactor the enums Difficulty and Direction.

  • Refactor the Difficulty enum to union type.
  • Refactor the Direction enum to mapped type.

Contributors

Thanks to all the contributors who have helped make this documentation better!

  • svenson95
  • jdegand